JC4MP Forum
How do these weather settings work?
Hugom2
Anarchic Toy VehicleThere's a lot of cloud API like this one:
WeatherProperty.CloudsForwardAnisoScattering (value: number)
Can someone tell me how to use them? When I set them to positive, I don't really see anything happen, the exception is the extinct cloud setting but then I don't know how to get the clouds back.
And when I set a negative number, the clouds and lighting goes all weird and black.
So I'm not sure what kind of numbers I'm supposed to enter for settings like that...
SPAG33TI
Vast ChallengeMinimal change of what i noticed. Not really worth playing around with these Properties
Hugom2
Anarchic Toy VehicleAh that's a shame, I hoped I could create a bit of a weather system, aside from the tornado
SPAG33TI
Vast Challengemaybe tony can expose more properties in the near future
SPAG33TI
Vast Challengebut he neeeds to fix sandstorms for me first <:pepelaugh:1423406025465139364>
Hugom2
Anarchic Toy VehicleWouldn't mind having those either
Hugom2
Anarchic Toy VehicleFor now I'll just have a tornado then, why not. Do they end on their own too?
SPAG33TI
Vast Challengenot sure, but there is a force state property for tornado
Hugom2
Anarchic Toy VehicleThere is? Is that also future update stuff? I can't find it
SPAG33TI
Vast ChallengeSyncs a WeatherProperty to all clients.
Example of setting the tornado state:
Weather.SyncProperty(WeatherProperty.TornadoState, TornadoState.Moving)```
SPAG33TI
Vast Challenge
Hugom2
Anarchic Toy VehicleI thought you meant increasing in power kind of force
SPAG33TI
Vast Challengei think tony can add that too
Hugom2
Anarchic Toy VehicleThough I don't see dissipating or disappearing do anything when I force those