JC4MP Forum
Hugom2
Anarchic Toy VehicleDo you think it would be possible to manually load and unload frontlines? By which I mean: vehicles, blockades, mounted guns, etc.
I think this would make it really easy for players to start some big battle without having to spend 30 minutes to set it all up.
Tonyx97
JC4MP TeamYou mean DLC stuff?
Hugom2
Anarchic Toy VehicleNo, the base game frontlines. The fixed locations at crossroads and bridges and such that spawn battle between the black hand and army of chaos
Tonyx97
JC4MP Teamah no
Tonyx97
JC4MP TeamWe will completely remove all of that
Tonyx97
JC4MP TeamServer devs will have to place those if they want anything like it
Hugom2
Anarchic Toy VehicleAh okayđ
Tonyx97
JC4MP TeamImplementing such things into the MP would be hard because we would need to reverse its specific logic
Tonyx97
JC4MP TeamWe would waste a lot of crucial time
Hugom2
Anarchic Toy VehicleI was hoping it'd be something like: we have to remove the frontlines assets, but we include a button that re-enables them
Hugom2
Anarchic Toy VehicleBut alright, can't have everything đ
benank
JC4MP TeamIf weâre just talking about the objects like barriers and stuff, thatâs probably more doable. Either by spawning them manually based on the game files or something else
Hugom2
Anarchic Toy VehicleWell, that's certainly a part of it. Even if that's the only thing you can spawn in, you only have to add some vehicles and guns yourself to have a decent battlefield
benank
JC4MP TeamYeah, you could definitely spawn in vehicles as well
benank
JC4MP TeamI donât think itâll ever be a âflip this switch on for frontlinesâ but it should be possible with the scripting api eventually to replicate it. And then there might be a script that would be easy to install to do it
Tonyx97
JC4MP TeamYea this exactly
Tonyx97
JC4MP Team
Tonyx97
JC4MP TeamIt will be possible but using scripting